Hello @'4000 Ants'!
Thanks for the tips! Aye, I have found missions given by the Fixers an awful lot of work for a very small payoff, especially when they point you to systems controlled by pirates, without any warning. Knowledge of the map and current political situation is important. That is why, I find it lacking to be unable to preview the map on point of deciding whether I want to pursue given quest or not, having instead to escape, check the map, then renew the discussion. Not a big deal, but certainly a little bit of a chore, especially that it is repetitive. The lack of item descriptions in the stores also give little confidence about what to purchase best, but such as you say, there is the wiki page, which instead could be consulted, I guess? Hope it is fairly complete.
For the Hidden Asset, it is a difficult game, but I enjoy it, as it gives me the kind of Commandos flavour, only having one protagonist to focus on, rather than a handful of.
I do hope Christian Knudsen does come up with some more ASCII games in the future, he seems a very talented designer and ASCII style promotes function over presentation, which is a good formula for one man studio, although ASCII games rarely do grab massive audiences.