I agree that a slight aim assist might be to the benefit of the game. This can be easily justified by the weapons being turreted rather then being wielded onto the craft pointing in one direction. I feel the focus should be on skillful flying rather then fiddily-perfect aiming.
360 degree space shooter? ascii graphics? Limiting? wha? oh no compared to the game's source material nothing is lost at all for it. I bet a far more detailed game then even this could be done with ascii graphics if one was so inclined.