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Author Topic: Development Video #29  (Read 924 times)

Christian Knudsen

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Development Video #29
« on: November 09, 2015, 09:50:44 AM »


If the player’s stealth level drops to zero, police should arrive on the scene and take up positions outside the building entrance, so I add that in this video.



Iltsuger

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Re: Development Video #29
« Reply #1 on: November 22, 2015, 03:22:54 PM »
Well, it makes sense that the sirens might cut out, since they're basically just clearing traffic when they're using those. Once they roll in they might want to minimize detection so they can maybe spread out or whatever. Cool cars by the way, did you talk about how you made those somewhere else?


Christian Knudsen

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Re: Development Video #29
« Reply #2 on: November 22, 2015, 06:35:40 PM »
I don't think I've talked about the police car sprites before. I basically bought this Hummer 3d model, then made some modifications and textured it to look like a police van:

http://www.turbosquid.com/FullPreview/Index.cfm/ID/593200

Then added the lights as separate sprites and programmed in the moving and flashing light sources.