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Author Topic: Help test the new version of Ascii Sector!  (Read 9001 times)

Christian Knudsen

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Help test the new version of Ascii Sector!
« on: February 25, 2015, 10:13:22 PM »
Here's the new SDL 2/OpenGL versions of Ascii Sector. I need to have them tested on systems other than my own before I'll update the official links, so if you could all download and test out the version for your system and report back here how it worked for you, I'd really appreciate it! :D

Windows XP or later (7.8 MB)
Mac OS X 10.5 or later (11.5 MB)
Linux 32-bit (7.1 MB)
Linux 64-bit (7.1 MB)
« Last Edit: April 13, 2015, 03:31:33 PM by Christian Knudsen »

GLI

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Re: Help test the new version of Ascii Sector!
« Reply #1 on: February 26, 2015, 10:19:14 AM »
Here's the new SDL 2/OpenGL versions of Ascii Sector.

Nice - old saves works, old movies works... but two things:
1) can't switch between fullscreen and windowed mode (LeftAlt+Enter).
2) With disabled "Force correct aspect ratio" it looks horrible (my display is 1280x1024).. so I'll leave it enabled.

EDIT: Windows version.
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Christian Knudsen

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Re: Help test the new version of Ascii Sector!
« Reply #2 on: February 26, 2015, 11:55:45 AM »
Cool. Yeah, I don't like the stretched look either, but I left it in for people that want the game to fill the entire screen.

Looks like I left LeftAlt+Enter commented out while switching to OpenGL, then forgot to put it back in. D'oh!

VFP82

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Re: Help test the new version of Ascii Sector!
« Reply #3 on: March 05, 2015, 08:42:12 AM »
A new version?!?!? SHINY!!!!

VFP82

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Re: Help test the new version of Ascii Sector!
« Reply #4 on: March 05, 2015, 09:22:42 AM »
So far, everything is still good for me. Running full screen, nothing stretched or anything like that.

Christian Knudsen

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Re: Help test the new version of Ascii Sector!
« Reply #5 on: March 05, 2015, 12:03:17 PM »
Nice. On Windows?

If you didn't disable "Force correct aspect ratio" there shouldn't be any stretching. :)

VFP82

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Re: Help test the new version of Ascii Sector!
« Reply #6 on: March 05, 2015, 11:01:42 PM »
Yup on windows, left all the settings default. Are there any updates/changes since .7.1.4 so I can update the facebook page?

Christian Knudsen

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Re: Help test the new version of Ascii Sector!
« Reply #7 on: March 05, 2015, 11:05:44 PM »
Beyond the new rendering, I just fixed a navpoint in a system (see the history.txt file).

VFP82

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Re: Help test the new version of Ascii Sector!
« Reply #8 on: March 06, 2015, 12:02:48 AM »
Alrighty.

GLI

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Re: Help test the new version of Ascii Sector!
« Reply #9 on: March 12, 2015, 09:17:15 PM »
Looks like I left LeftAlt+Enter commented out while switching to OpenGL, then forgot to put it back in. D'oh!

So... will it be fixed for official 0.7.1.5 version?
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Christian Knudsen

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Re: Help test the new version of Ascii Sector!
« Reply #10 on: March 12, 2015, 10:23:38 PM »
Yeah. I'm still waiting for somebody to give the Mac version a try and report back on it (since the old Mac version not working was the impetus for this new version in the first place) before I do the official release.
« Last Edit: March 12, 2015, 10:26:14 PM by Christian Knudsen »

GLI

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Re: Help test the new version of Ascii Sector!
« Reply #11 on: March 14, 2015, 09:02:35 PM »
Yeah. I'm still waiting for somebody to give the Mac version a try and report back on it [...]

How about sending PM users who reported problems with newer OSX?
http://www.laserbrainstudios.com/forum/index.php?topic=1991.0

Maybe they don't know there is new version to test before release...?
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Christian Knudsen

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Re: Help test the new version of Ascii Sector!
« Reply #12 on: March 15, 2015, 02:25:52 PM »
I might just do that if I don't hear from any other Mac users.

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Re: Help test the new version of Ascii Sector!
« Reply #13 on: May 21, 2015, 11:12:05 PM »
Just downloaded on mac. you can fullscreen, but you cannot go back to windowed mode. also it would be great if it worked with os x's builtin fullscreening

Christian Knudsen

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Re: Help test the new version of Ascii Sector!
« Reply #14 on: May 22, 2015, 01:06:51 PM »
So when you set it back to windowed mode, nothing happens?

What's the built-in fullscreening for OS X? Is that CMD+TAB?