Here’s a quick look at the interface for the point-of-view aiming:
Click to enlarge
The crosshairs will jiggle to make aiming a challenge, and the size of the figure is based on the distance (but using a weapon with a scope will increase the size). The more the target is in darkness, the more the crosshairs will also jiggle. And some weapons will jiggle more than others — the gun will for example be harder to aim with than the rifle.
I’ll be making a video to demonstrate it all when I’ve got everything running smoothly.