Thanks for the kind words.
The character dialogue is definitely the most advanced I've seen in a quest so far
Well that's probably because it's mostly stolen
Well maybe not exactly, but in the scene on the station, there's the "stupid robot stereotype" and the rest of it is references to the 'castle' act of Indiana Jones and the Last Crusade, one of my all-time favourite adventure games.
These dialogues almost write themselves... As you certainly know, the time-consuming part about quest-writing is not the dialogues but testing stuff and balancing until it actually work.
(Do I have to ask the unavoidable question: Will there be a part three?)
Not sure, if I have the time and some ideas for missions/scenes that I consider original or funny, maybe. I certainly enjoy toying around with this. The story does have room for another part, the villain still lives and it's been said that the stupid robot has a brother...