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Author Topic: Quest development tool  (Read 12545 times)

Flyboy

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Quest development tool
« on: November 29, 2009, 03:29:57 AM »
Over the last couple of days, I have been communicating with Christian about the need for a quest development tool. With his permission, I have decided to take up the project of a GUI development environment. This will enable quest makers to visually lay out a quest without ever needing to touch a text editor. After the completed quest has been exported to a text file, it will then be able to be compiled as usual.

At Christian's suggestion, I started this thread for the community discussion and suggestions for the project. Please chip in with any suggestions, questions, or comments. The project will be written in the Java language.

I already have quite a workload with school, etc. but I will work on it as life permits.

Flyboy

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Re: Quest development tool
« Reply #1 on: November 29, 2009, 10:29:33 PM »
Now I'm trying to think of a good name for the project. The two that I've thought of so far are: VisualQuest, and QuestGen. What do you guys think?

GLI

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Re: Quest development tool
« Reply #2 on: November 29, 2009, 10:42:52 PM »
Quote from: "Flyboy"
Now I'm trying to think of a good name for the project. The two that I've thought of so far are: VisualQuest, and QuestGen. What do you guys think?


"Advanced Quest Processor"... :eeeee:
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Flyboy

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Re: Quest development tool
« Reply #3 on: November 29, 2009, 10:45:41 PM »
That could work, although I don't think that it quite describes the project like VisualQuest does. The goal for the project is to end up with a tool that works equally well with simple and advanced quests, and is completely visual, aka no hand coding needed.

GLI

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Re: Quest development tool
« Reply #4 on: November 29, 2009, 11:00:36 PM »
Quote from: "Flyboy"
That could work, although I don't think that it quite describes the project like VisualQuest does. The goal for the project is to end up with a tool that works equally well with simple and advanced quests, and is completely visual, aka no hand coding needed.


"Advanced Quest Visualisator"... :hehe:
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Noxn

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Re: Quest development tool
« Reply #5 on: November 29, 2009, 11:13:16 PM »
VGT - Visual Guest Tool
VGM - Visual Guest Maker
SPTMGFAS - Some Program That Makes Guests For Ascii Sector
Guine1000 (Not Quine)
ASDF

Matt_S

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Re: Quest development tool
« Reply #6 on: November 30, 2009, 06:04:33 AM »
Privateer: Ascii Quester.
"So I went to the librarian in the biology section and asked her if she could find me a map of the cat."
- Richard Feynman

Flyboy

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Re: Quest development tool
« Reply #7 on: November 30, 2009, 09:18:32 AM »
Thanks for the suggestions, guys. I'll keep those in mind...

Cthulhu

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Re: Quest development tool
« Reply #8 on: November 30, 2009, 09:43:56 AM »
Cool, I'm guessing it will be available for mac and linux as well right?
Will the source be available for download as well?

Javadict

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Re: Quest development tool
« Reply #9 on: November 30, 2009, 10:32:18 AM »
Quote from: "Cthulhu"
Cool, I'm guessing it will be available for mac and linux as well right?


It's java. It can do miracles.

Flyboy

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Re: Quest development tool
« Reply #10 on: November 30, 2009, 05:56:45 PM »
Quote from: "Cthulhu"
Cool, I'm guessing it will be available for mac and linux as well right?
Will the source be available for download as well?


Yup. Since Java is interpreted, (not native) it's cross platform. I'm planning on distributing the source with the main program.

EDIT: And besides, since I'm a Linux nut, if Java wasn't cross-platform, it would be available for Linux and maybe Mac/Windows. :eeeee:

Flyboy

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Re: Quest development tool
« Reply #11 on: December 14, 2009, 05:18:58 PM »
Coding officially started last night. Here's a screenshot:



True, a plain window isn't all that exciting, but hey, all projects start somewhere, right?

Christian Knudsen

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Re: Quest development tool
« Reply #12 on: December 14, 2009, 06:05:45 PM »
I like the minimalism of your approach. :D

Flyboy

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Re: Quest development tool
« Reply #13 on: December 15, 2009, 02:01:09 AM »
That's just the beginning.... my end goal is to try to win the World's Worst Minimalist Award.  :eeeee:

Lancer

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Re: Quest development tool
« Reply #14 on: December 15, 2009, 02:54:44 AM »
Do you have the skills to pull this together and just need a little time, or are you learning to program as you go?