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Messages - Narushima

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Everything Else / Re: June downloads
« on: July 29, 2009, 03:04:57 AM »
Well we're your better half now, get used to it !

Everything Else / Re: What song is stuck in your head right now?
« on: July 09, 2009, 01:10:03 AM »
"Legions", by Antimatter is currently stuck in my audio player.

Everything Else / Re: Another ASCII game I made...
« on: June 05, 2009, 12:17:59 PM »
Quite addictive indeed. I'll try to play it with a friend as soon as I can get my hands on one.

Development Discussion and Suggestions / Re: Crates... in Space!!
« on: April 24, 2009, 09:37:15 PM »
Or maybe letting them dissapear only when you get to a certain distance away from them.

Development Discussion and Suggestions / Re: Idea for overall game arc
« on: April 24, 2009, 09:23:30 PM »
To join the army for a short period of time (contracts of a few missions) would be fun, as a means to win some money. You'd be sent to patrol or attack at certain areas, with an army's ship.

Everything Else / Re: Does anybody ever bother to read here?
« on: March 31, 2009, 12:31:53 AM »
There's nothing wrong with the topic, you just need to acknowledge that this forum is not always full of people, so you just have to be patient and to not expect an answer immediately. Or in four days.

Development Discussion and Suggestions / Re: Business Ownership
« on: March 25, 2009, 03:05:56 PM »
Yep, I like that too. I love the "fortress of solitude" aspect. How much could there be ? One per sytem ? Less ? More ?

Everything Else / Re: Does anybody ever bother to read here?
« on: March 25, 2009, 02:53:53 PM »
Well, a fixed layout helps for the plot and also for reference (if I say "I went to New Beijing.", everybody knows what I'm talking about).

Everything Else / Re: Promoting the community/game
« on: March 25, 2009, 02:48:59 PM »
Quote from: "Christian Knudsen"
it feels too much like a pyramid scheme or a cult. ;)

What ? We're not part of a cult ?!

Anyhow, Clear Vision, if you want to advertise, do as you wish, just try to respect a certain etiquette; don't spam, make it meaningful, and don't post about it in a cuisine-related forum.
Nobody will prevent you from advertising the game.

Everything Else / Re: Does anybody ever bother to read here?
« on: March 10, 2009, 03:44:07 AM »
I just checked back on the game's developement today, and if you continue in taht direction, I'm sure the community will grow.
Godd job, really.

Everything Else / Re: Browsers
« on: January 02, 2009, 05:27:02 AM »
Same here; I used toI used to use Firefox, went to Opera, and it's a really great browser with neat features, and a good deal of customisation.

General / Re: So... How did you find out about ascii sector?
« on: January 02, 2009, 04:59:11 AM »
Someone mentioned it in the Dwarf fortress forum, I checked it out and liked it !

Development Discussion and Suggestions / Re: My Newbie Perspective
« on: October 05, 2008, 03:08:52 AM »
Quote from: "Christian Knudsen"

Quote from: "tuxdelux"
Here's another idea - - how about a unique music effect when a mission is completed.

Yeah, that's a good idea. Maybe accompanied by a message at the bottom of the screen: "MISSION x COMPLETED".

And a "MISSION x FAILED" when you hit the time limit.

Development Discussion and Suggestions / Re: A few suggestions
« on: August 31, 2008, 11:20:26 PM »
I'm quite against permadeath. I played a lot of ASCII rogue-like were permadeath is the norm, and as much as I like it in these games, I'm always happy to go back to more "classic" games were you can reload after you died. Permadeth leads to frustration and save-scumming, and you're always more relaxed when you know that it's "just a game".

General / Re: Training facilities on planetary surfaces?
« on: August 13, 2008, 05:21:17 AM »
Maybe it'd be a good idea to permit only basic level advance on training facilities, both shooting or unarmed fighting.

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