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Messages - Christian Knudsen

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1
Bugs / Re: Blank Screen while it's loading
« on: April 21, 2018, 12:37:32 PM »
The game is compiled against SDL2, so if you have all those libraries installed, that shouldn't be the problem. Since you get the same issue when running the Windows version in WINE, I suspect it's an issue with your graphics driver not playing well with the game's OpenGL. Can you try to update (or maybe downgrade) your graphics driver?

2
General / Re: approval pending
« on: March 14, 2018, 10:57:11 AM »
Please don't make three identical posts in two different subforums asking me to approve your request (I've deleted the other two). Your request was sent at 4:39 AM this morning here in Denmark. I approve them manually as soon as I see them.

3
General / Re: Cannot start the game
« on: March 09, 2018, 03:22:50 PM »
libsdl2 is the base SDL2 package, you also have to install libsdl2-mixer and libsdl2-image in addition to that (the dev versions aren't needed).

4
Development Discussion and Suggestions / Re: Future Development
« on: May 11, 2017, 10:32:30 AM »
I'm currently focused entirely on Hidden Asset in whatever little spare time I have.

5
General / Re: Hidden Asset development log
« on: February 14, 2017, 03:40:44 PM »
There's maybe a bug or two...


6
Bugs / Re: HELP running ascii sector in lubuntu 16.10
« on: January 19, 2017, 02:45:19 PM »
Yeah, I don't really have any further ideas. The only solution may just be to install another distro, but there's no guarantee that would fix it, so might be a lot of work for naught.

7
Bugs / Re: HELP running ascii sector in lubuntu 16.10
« on: January 16, 2017, 10:45:55 AM »
OpenGL 1.3 should be fine. I believe 1.1 is the minimum requirement for Ascii Sector.

Another user with the same problem ended up installing the MESA driver from this repository:

http://ppa.launchpad.net/oibaf/graphics-drivers/ubuntu/dists/xenial/

That resulted in something being drawn on screen, but flickering to the point that it was still unplayable. We had to give up at that point, since some more investigation from the user resulted in it seemingly being a driver issue and not something I could fix in code. Maybe you'll have more luck with the driver from that repo?

8
Bugs / Re: HELP running ascii sector in lubuntu 16.10
« on: January 15, 2017, 10:50:48 AM »
Seems like it might be an OpenGL issue. Have you tried updating your graphics driver to the newest version (if possible)?

9
Bugs / Re: HELP running ascii sector in lubuntu 16.10
« on: December 08, 2016, 01:15:11 PM »
No error message when running from terminal either?

(Navigate to the asciisec folder and run it with ./asciisec)

10
Bugs / Re: 3 Crashes
« on: November 06, 2016, 08:27:21 PM »
Thanks for reporting these!

That last crash seems related to a previous fix I did. That's how it is -- fix one thing and break something else! ;D Should be an easy fix, though.

11
Alpha Testing / Re: [0.5.3] Crash after starting the game
« on: September 22, 2016, 09:45:50 PM »
Hehe. I know. It's just embarrassing because it's a really dumb bug. ;D

12
Alpha Testing / Re: [0.5.3] Crash after starting the game
« on: September 22, 2016, 09:24:57 PM »
Fix done. Currently compiling the different OS versions and will then upload v0.5.3.1 for download.

13
Alpha Testing / Re: [0.5.3] Crash after starting the game
« on: September 22, 2016, 09:17:39 PM »
Just sent out an email about this.

On high-resolution screens where the game's screen scaling set to anything other than x1, the game will crash when you first enter a mission map/area. So it will crash when you start a new game and when you first enter the Hensley International map/area.

You can avoid this crash by setting screen scaling to x1 in the options menu when starting a new game and first entering Hensley International and then resetting it back to what it was after the initial animation that shows where your target is has played.

Currently working on a fix. Sorry about this!

14
Alpha Testing / Re: [0.5.3] Crash after starting the game
« on: September 22, 2016, 08:57:51 PM »
Dammit. It's the scaling. I'm sure I tested this. :(

15
Alpha Testing / Re: [0.5.3] Crash after starting the game
« on: September 22, 2016, 08:56:52 PM »
Does this also happen if scaling is set to x1?

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