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Topics - Christian Knudsen

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1
News / KICKSTARTER ANNOUNCEMENT
« on: April 16, 2019, 03:13:53 PM »


The Hidden Asset crowdfunding campaign will launch on Kickstarter on April 23rd at 11:00 am CDT / 4:00 pm GMT.



2
News / Hidden Asset v0.6.3.1 released!
« on: April 08, 2019, 01:40:22 PM »

 


UPDATE:


 

v0.6.3.1 has now been released. The downloads links have been updated to this new version. Old savegames won’t work in this new version. Note that there is no debug version in this release as there won’t be a debug version included for the Kickstarter demo download.

 

Changelog:


– Fixed: Crash when FPS is shown and you either enter or leave the Hensley International map (FPS is now hidden during loading).

– Fixed: Crash related to pathfinding for either the player or the visual player path.

– Fixed: Your target’s location not being shown the first time you enter the Henlsey International map.

– Added: First Aid Kit in drawer on second floor of Above & Beyond map (restores health up to 50%).

– Changed: The white flashing of an item on the ground is now drawn on top of any dead bodies so they won’t obscure the flashing.

 


ORIGINAL POST:


 

Version 0.6.3 of the Hidden Asset alpha demo is now available for download and testing. Use the download links below. Savegames from previous versions won’t work in this new version.

 

This update focuses on quality of life features that have been requested for a long time. I also briefly talk about the upcoming Kickstarter crowdfunding campaign:



Changelog:


– Fixed: X-ray circle glitching out when player outside of view and entering view.

– Fixed: Potential elevator congestion issue.

– Fixed: Hensley International receptionist sometimes ending up standing inside the reception counter under specific circumstances.

– Fixed: Potential crashes when creating the selection border.

– Fixed: Selection border for doors with keycards/keypads being drawn offset if UI is not scaled to 100%.

– Fixed: NPC that had spotted you and is aiming weapon in your direction because you ducked to hide will now shoot immediately when you pop back up.

– Fixed: Moving cars leaving behind invisible walls.

– Added: Tutorial info about rotating the map.

– Added: Sound and visual effect when rotating the map.

– Added: If you scroll far off the map, text will tell you what button to press to center on player character.

– Added: Player’s path shown (with option to only show it when in Tactical View).

– Added: Objects in front of player have transparency for ‘x-ray’ effect.

– Added: When dragging a device, an information box will tell you how to use it.

– Added: You can now also double-click on an item in a container/drawer to take it.

– Added: When left-clicking on a character or object you’re right next to, the game will let you know (in case you’re left-clicking in an attempt to interact with it instead of right-clicking).

– Added: Extra restrictions to try and keep panicking NPCs from cowering/hiding against a door.

– Changed: Larger ‘x-ray’ radius.

– Changed: Left-clicking on a selected object will make you walk up to the object, not to the non-highlighted selected tile ‘behind’ the object.

– Changed: Left-clicking on a door will always make you go to the tile on the other side of the door.

– Changed: Right-clicking while carrying corpse will make you walk to the selected tile and drop corpse there.

– Changed: If you click to shoot an NPC while moving but don’t have a ranged weapon equipped, you won’t stop moving.

– Changed: Interface hand icons (where you equip a weapon) are more distinct.

– Changed: “Above & Beyond Entrance Keys” instead of just “Above & Beyond Keys” to make it clear they can’t be used to unlock a door inside the building.

 


Download links


 

North America:

Windows 7 or later (128 MB)

Linux 32-bit (126 MB)

Linux 64-bit (126 MB)

Mac OS X 10.5 or later (156 MB)


Europe:

Windows 7 or later (128 MB)

Linux 32-bit (126 MB)

Linux 64-bit (126 MB)

Mac OS X 10.5 or later (156 MB)

 


Debug information


 

For the Windows and Linux versions, there are two executables: a normal version and a debug version. The debug version may run a bit slower on older computers, so if you’re not getting a steady 40 FPS (hit F1 to toggle FPS on/off), you may want to use the normal version. But if you can use the debug version, please do so as this will provide valuable information in case of a crash:


– On Windows, the debug information will pop up in a window during a crash.

– On Linux, the debug information will be outputted to the terminal, so please run the game from the terminal (navigate to the game directory and run it with ./hiddenassetdebug).

– Please take a screenshot of the debug information and paste it here or send it to me directly in an email, while also letting me know where you were in the game/what you were doing just before the crash.


(Note that on Linux, you may have to set the run permission of the executable with ‘chmod -x hiddenasset’ to allow you to run it, as the permission is sometimes lost when compressing the game files.)

 


Feedback


 

Please share any thoughts or comments about the game! Were certain parts too hard or too easy? Was the game fun? Too much or too little tutorial information?

 


Linux dependencies


 

If you don’t already have SDL2, SDL2_mixer and SDL2_image installed on your system, they can be installed with the following commands in the terminal (these commands are for Debian-based systems and given that the packages are in your distribution’s repositories):


sudo apt-get install libsdl2-2.0

sudo apt-get install libsdl2-mixer-2.0

sudo apt-get install libsdl2-image-2.0

 


Screenshots


 









3
Announcements / Missing avatars
« on: March 01, 2019, 04:36:29 PM »
The website was recently moved from one host to another. In the process, it seems that links to uploaded avatars have gone out of wack. I'm currently trying to figure out how to bring them back.

4
General / MOVED: Tips
« on: February 25, 2019, 09:23:05 AM »

5
News / Hidden Asset v0.6.2.2 released!
« on: August 14, 2018, 06:32:29 PM »

Version 0.6.2.2 of the Hidden Asset alpha demo is now available for download and testing. Use the download links below. Savegames from previous versions won’t work in this new version.


Changelog:


– Fixed: Bug that would sometimes stop the player while automatically following an NPC.

– Fixed: Fast forward sometimes affecting cutscene playback speed.

– Fixed: Damage text on damage dealt by a thrown object including the word ‘CRITICAL!’.

– Added: Game now pauses when minimized.

– Changed: Doors unlocked with a keycard or keycode only need to be unlocked when entering.

– Changed: NPC rushing to help another NPC fight the player will react to seeing a corpse.

– Changed: Tech Eden owner will not walk out of the back room if the player is behind the counter.

– Changed: NPC that heard you will stand still and listen for a shorter time.

– Changed: Guard at Hensley International reacts to dishwasher turning on even if currently reacting to hearing the player.

 


Download links


 

North America:

Windows 7 or later (128 MB)

Linux 32-bit (126 MB)

Linux 64-bit (126 MB)

Mac OS X 10.5 or later (156 MB)


Europe:

Windows 7 or later (128 MB)

Linux 32-bit (126 MB)

Linux 64-bit (126 MB)

Mac OS X 10.5 or later (156 MB)


 


Debug information


 

For the Windows and Linux versions, there are two executables: a normal version and a debug version. The debug version may run a bit slower on older computers, so if you’re not getting a steady 40 FPS (hit F1 to toggle FPS on/off), you may want to use the normal version. But if you can use the debug version, please do so as this will provide valuable information in case of a crash:


– On Windows, the debug information will pop up in a window during a crash.

– On Linux, the debug information will be outputted to the terminal, so please run the game from the terminal (navigate to the game directory and run it with ./hiddenassetdebug).

– Please take a screenshot of the debug information and paste it here or send it to me directly in an email, while also letting me know where you were in the game/what you were doing just before the crash.


(Note that on Linux, you may have to set the run permission of the executable with ‘chmod -x hiddenasset’ to allow you to run it, as the permission is sometimes lost when compressing the game files.)


 


Feedback


 

When you’re done with the game, please send me the stats.txt file that on Windows and Linux will be located in the game directory and on Mac OS X will be in your ‘~/Library/Application Support/Hidden Asset’ directory. You can either email it to contact@laserbrainstudios.com or write a post on the forums (as a guest, if you don’t feel like signing up) with a link to where I can download it. The stats.txt file contains information about time used in the game, when certain parts were reached, who you killed, how often and where you were killed, etc. No personal information or system information is gathered!


Also, please share any thoughts or comments about the game! Were certain parts too hard or too easy? Was the game fun? Too much or too little tutorial information?


 


Linux dependencies


 

If you don’t already have SDL2, SDL2_mixer and SDL2_image installed on your system, they can be installed with the following commands in the terminal (given that they’re in your distribution’s repositories):


sudo apt-get install libsdl2-2.0

sudo apt-get install libsdl2-mixer-2.0

sudo apt-get install libsdl2-image-2.0


 


Screenshots


 









6
News / Hidden Asset v0.6.2.1 released!
« on: August 01, 2018, 12:17:26 PM »

7
I've been made aware of an issue on high-resolution monitors that results in the mouse cursor moving slowly within the game (i.e. you have to move the physical mouse more to move the cursor in the game than you have to move it on the desktop).

This is an issue with DPI scaling. When you set the zoom/scaling of the desktop to anything other than 100%, the movement of the mouse cursor in the game gets affected (also, the game might look a bit blurry). If you have experienced the mouse cursor moving slowly in the game, please try the following:

Save this file to the 'hiddenasset' game directory (i.e. in the same folder as the 'hiddenasset.exe' file):

http://www.laserbrainstudios.com/hiddenasset.exe.manifest

This is a so-called manifest file that gives Windows some information on how to handle the application. Specifically, it tells Windows that the game is 'DPI aware' and that Windows shouldn't be doing its DPI zoom/scaling trickery on it.

Please let me know if this made any change to the mouse cursor movement in the game for you.

Thanks!

8
News / Hidden Asset v0.6.2 now available for testing!
« on: July 26, 2018, 10:34:31 AM »

Version 0.6.2 of the Hidden Asset alpha demo is now available for download and testing. Use the download links below.


Please note that savegames from previous versions won’t work in this new version!


This version includes some significant changes to the core gameplay. In the below video, I go over some of these changes:



 


Download links


 

North America:

Windows 7 or later (128 MB)

Linux 32-bit (126 MB)

Linux 64-bit (126 MB)

Mac OS X 10.5 or later (156 MB)


Europe:

Windows 7 or later (128 MB)

Linux 32-bit (126 MB)

Linux 64-bit (126 MB)

Mac OS X 10.5 or later (156 MB)


 


Debug information


 

For the Windows and Linux versions, there are two executables: a normal version and a debug version. The debug version may run a bit slower on older computers, so if you’re not getting a steady 40 FPS (hit F1 to toggle FPS on/off), you may want to use the normal version. But if you can use the debug version, please do so as this will provide valuable information in case of a crash:


– On Windows, the debug information will pop up in a window during a crash.

– On Linux, the debug information will be outputted to the terminal, so please run the game from the terminal (navigate to the game directory and run it with ./hiddenassetdebug).

– Please take a screenshot of the debug information and paste it here or send it to me directly in an email, while also letting me know where you were in the game/what you were doing just before the crash.


(Note that on Linux, you may have to set the run permission of the executable with ‘chmod -x hiddenasset’ to allow you to run it, as the permission is sometimes lost when compressing the game files.)


 


Feedback


 

When you’re done with the game, please send me the stats.txt file that on Windows and Linux will be located in the game directory and on Mac OS X will be in your ‘~/Library/Application Support/Hidden Asset’ directory. You can either email it to contact@laserbrainstudios.com or write a post on the forums (as a guest, if you don’t feel like signing up) with a link to where I can download it. The stats.txt file contains information about time used in the game, when certain parts were reached, who you killed, how often and where you were killed, etc. No personal information or system information is gathered!


Also, please share any thoughts or comments about the game! Were certain parts too hard or too easy? Was the game fun? Too much or too little tutorial information?


 


Linux dependencies


 

If you don’t already have SDL2, SDL2_mixer and SDL2_image installed on your system, they can be installed with the following commands in the terminal (given that they’re in your distribution’s repositories):


sudo apt-get install libsdl2-2.0

sudo apt-get install libsdl2-mixer-2.0

sudo apt-get install libsdl2-image-2.0


 


Screenshots


 









10
Alpha Testing / This sub-forum now open to everyone!
« on: June 13, 2018, 03:50:44 PM »
I just realized that this sub-forum has been locked for everyone that isn't in the Alpha Testing group, which is kinda dumb now that I've opened up testing for everyone! D'oh! So I've just changed the permissions for this sub-forum, allowing everyone to post here.

11
News / Open Hidden Asset alpha testing
« on: June 06, 2018, 10:52:18 AM »
I haven’t really been getting much feedback on the game (except from a couple of diligent testers — thank you!), even though I see the current testers downloading it. So I have no idea if the game is just too buggy/hard/incomprehensible and that’s why people aren’t sharing feedback after giving it a go, even though that would certainly be useful feedback!

So I’ve decided to open up testing for anybody that wants to give it a go — no registration or signup or anything required. Below are the download links and some instructions for testing as well as some recent screenshots.

Any help is appreciated!

 
-- Download links --

North America:
Windows 7 or later (128 MB)
Linux 32-bit (126 MB)
Linux 64-bit (126 MB)
Mac OS X 10.5 or later (156 MB)

Europe:
Windows 7 or later (128 MB)
Linux 32-bit (126 MB)
Linux 64-bit (126 MB)
Mac OS X 10.5 or later (156 MB)


-- Debug information --
 
For the Windows and Linux versions, there are two executables: a normal version and a debug version. The debug version may run a bit slower on older computers, so if you’re not getting a steady 40 FPS (hit F1 to toggle FPS on/off), you may want to use the normal version. But if you can use the debug version, please do so as this will provide valuable information in case of a crash:

– On Windows, the debug information will pop up in a window during a crash.
– On Linux, the debug information will be outputted to the terminal, so please run the game from the terminal (navigate to the game directory and run it with ./hiddenassetdebug).
– Please take a screenshot of the debug information and paste it here or send it to me directly in an email, while also letting me know where you were in the game/what you were doing just before the crash.

(Note that on Linux, you may have to set the run permission of the executable with ‘chmod -x hiddenasset’ to allow you to run it, as the permission is sometimes lost when compressing the game files.)

 
-- Feedback --

When you’re done with the game, please send me the stats.txt file that on Windows and Linux will be located in the game directory and on Mac OS X will be in your ‘~/Library/Application Support/Hidden Asset’ directory. You can either email it to contact@laserbrainstudios.com or write a post on the forums (as a guest, if you don’t feel like signing up) with a link to where I can download it. The stats.txt file contains information about time used in the game, when certain parts were reached, who you killed, how often and where you were killed, etc. No personal information or system information is gathered!

Also, please share any thoughts or comments about the game! Were certain parts too hard or too easy? Was the game fun? Too much or too little tutorial information?
 

-- Linux dependencies --
 
If you don’t already have SDL2, SDL2_mixer and SDL2_image installed on your system, they can be installed with the following commands in the terminal (given that they’re in your distribution’s repositories):

sudo apt-get install libsdl2-2.0
sudo apt-get install libsdl2-mixer-2.0
sudo apt-get install libsdl2-image-2.0

(Note that on Linux, you may have to set the run permission of the executable with ‘chmod -x hiddenasset’ to allow you to run it, as the permission is sometimes lost when compressing the game files.)

 
-- Screenshots --















12
News / Final demo version of Hidden Asset now testing!
« on: May 02, 2018, 03:26:59 PM »

Development of Hidden Asset has reached a critical milestone. The demo version is now feature complete and being tested! This demo will be part of the upcoming Kickstarter campaign. If you’d like to help out with testing the demo, please see this thread on the forums.


This latest version includes the game’s main hub area where you can currently buy equipment, talk to your agent, get healed up and sell Company Intel you’ve uncovered during missions. I’ve also completed work on getting the Mac OS X version done, so any Mac OS X gamers out there are more than welcome to give a hand with testing that version!


The demo now also includes animated comic book style cutscenes with artwork by talented artist Luis Guaragna.


All in all, I’m very happy with how everything has come together!



13
Bugs / MOVED: linux mint 17.3 white screen
« on: May 22, 2016, 10:15:56 PM »

14
News / Hidden Asset alpha testing!
« on: May 18, 2016, 07:25:09 PM »


The Windows and Linux alpha versions of Hidden Asset are ready for testing!


If you want to be a tester, please go here:

http://www.laserbrainstudios.com/forum/index.php?topic=2222.0



15
Alpha Testing / Alpha testing public download links and information
« on: May 10, 2016, 10:42:19 PM »
-- Download links --

North America:
Windows 7 or later (128 MB)
Linux 32-bit (126 MB)
Linux 64-bit (126 MB)
Mac OS X 10.5 or later (156 MB)

Europe:
Windows 7 or later (128 MB)
Linux 32-bit (126 MB)
Linux 64-bit (126 MB)
Mac OS X 10.5 or later (156 MB)


-- Debug information --
 
For the Windows and Linux versions, there are two executables: a normal version and a debug version. The debug version may run a bit slower on older computers, so if you’re not getting a steady 40 FPS (hit F1 to toggle FPS on/off), you may want to use the normal version. But if you can use the debug version, please do so as this will provide valuable information in case of a crash:

– On Windows, the debug information will pop up in a window during a crash.
– On Linux, the debug information will be outputted to the terminal, so please run the game from the terminal (navigate to the game directory and run it with ./hiddenassetdebug).
– Please take a screenshot of the debug information and paste it here or send it to me directly in an email, while also letting me know where you were in the game/what you were doing just before the crash.

(Note that on Linux, you may have to set the run permission of the executable with ‘chmod -x hiddenasset’ to allow you to run it, as the permission is sometimes lost when compressing the game files.)

 
-- Feedback --

When you’re done with the game, please send me the stats.txt file that on Windows and Linux will be located in the game directory and on Mac OS X will be in your ‘~/Library/Application Support/Hidden Asset’ directory. You can either email it to contact@laserbrainstudios.com or write a post on the forums (as a guest, if you don’t feel like signing up) with a link to where I can download it. The stats.txt file contains information about time used in the game, when certain parts were reached, who you killed, how often and where you were killed, etc. No personal information or system information is gathered!

Also, please share any thoughts or comments about the game! Were certain parts too hard or too easy? Was the game fun? Too much or too little tutorial information?
 

-- Linux dependencies --
 
If you don’t already have SDL2, SDL2_mixer and SDL2_image installed on your system, they can be installed with the following commands in the terminal (given that they’re in your distribution’s repositories):

sudo apt-get install libsdl2-2.0
sudo apt-get install libsdl2-mixer-2.0
sudo apt-get install libsdl2-image-2.0

(Note that on Linux, you may have to set the run permission of the executable with ‘chmod -x hiddenasset’ to allow you to run it, as the permission is sometimes lost when compressing the game files.)

 
-- Screenshots --















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