Laserbrain Studios Forum

Ascii Sector => General => Topic started by: EliteRifle on March 11, 2016, 05:31:15 PM

Title: So glad to see a new version
Post by: EliteRifle on March 11, 2016, 05:31:15 PM
So i just decided to check the download page for the first time in ages, expecting to find nothing new... :D I have yet to start playing it but thank you Christian, I played this game for years and sort of hit the ceiling of what can be done in the game, but hope to see the new systems and various fleets when they are finished.

Aside from the added Capitol base, can someone summarize what stuff is new in 7.2? I'm about to try it out but there might be something new that isnt noticed right away.
Title: Re: So glad to see a new version
Post by: Christian Knudsen on March 13, 2016, 09:17:26 PM
history.txt:

- Fixed attacking character with a blocked path or unable to find a path to you saving up time units and then unleashing a flurry of attacks.
- Fixed bug when calculating time left before mission expires.
- Fixed mission characters spawning in inaccessible spot on Basin.
- Fixed "Pirate/Confed Controlled" being written on top of "(Casino Ship)" for Adavene.
- Fixed an issue with the window size not setting correctly when going from fullscreen to window.
- Fixed crash when entering movie player menu if there are more than 90 movie files in the movie directory.
- You can now pay your fines at Port Newton Capital Planet.
- You now automatically switch positions with random NPCs without having to hold down 'S'.
- Added keypad support for setting hand grenade delay.
- If you're about to jump into a system with nowhere to refuel and you only have 1 jump fuel left, the game will now inform you that you will be stranded and ask for confirmation before you jump.
- When starting new game, an introductory message will be shown informing you of the basics.
- The first time you land on a base where you have to deliver a message or item to a character, when you leave your ship a message will tell you about using 'L' to look for the mission character.
- You now start the game with an afterburner.
- Added switching between windowed/fullscreen with Alt+Enter back in (was accidentally removed in previous version).
- More precise sleep time between frames.
- Added info in the options menu that informs you that having v-sync on will cap the game speed.
- Changed the introduction dialogue to the Merchants' Guild to make it clear that you have to buy the commodities yourself.
- On Linux, changed all the game's file paths back to the game folder, as there were issues with using best practice file paths.
Title: Re: So glad to see a new version
Post by: Plex on May 30, 2016, 04:43:38 AM
I really enjoy the new ability to pay off fines. That was something I had been looking forward to for quite a while!
Title: Re: So glad to see a new version
Post by: Iltsuger on May 31, 2016, 02:43:01 PM
Yeah, it's nice :) Although I sometimes wish the fines were higher. Life is cheap in this 'verse! :)
Title: Re: So glad to see a new version
Post by: Cthulhu on July 22, 2016, 07:49:22 AM
I actually downloaded the latest version a few weeks ago, and again got lost in Asciisector. I was reminded of what a great game it is. Also, in my old save I had a maxed out Pegasus, 2 million in the bank, and max skill and max reputation on everything (well, not for Pirates, Retros or Kilrathi). So now I'm back on a new game.

A thing I noticed is that even though I "only" have 20% rifle skill, there's almost no jitter when aiming at real persons. I thought it was a bug first, but maybe it's because it was the more expensive rifle and short range?

Also, slightly strange to have on rifle in each hand. makes me think of Arnold in Commando.

Title: Re: So glad to see a new version
Post by: Lazaro on May 28, 2017, 06:36:15 PM
I was just wondering if there's a new update planned and what can we expect? It's been a while since there were any updates.