Laserbrain Studios

Games Forum Blog Contact

Post reply

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.
Message icon:

Please enter the missing word of the game title "Hidden _______":

shortcuts: hit alt+s to submit/post or alt+p to preview

Topic Summary

Posted by: GLI
« on: July 03, 2012, 09:47:44 AM »

Quote from: "timelessbeing"
Maybe you should learn to keep better control of your passengers.  :hehe:

Cuffing them is not an option because mission will fail when they're 100% stunned... :eeeee:
Posted by: timelessbeing
« on: July 03, 2012, 12:10:45 AM »

Maybe you should learn to keep better control of your passengers.  :hehe:
Posted by: GLI
« on: July 02, 2012, 10:39:09 PM »

I scooped ejected pilot for Rescue Mission but like any other "hitchhikers" pilot was wandering on almost whole ship. During boarding of Dralthi I was too fast and I "moved" such pilot to the docking tube. When I started (undocked) ship I decided to make sure she is on board. She wasn't!

I had second scooped pilot for another Rescue Mission so I made a test (see movie: [RS]) and it looks that I lost another pilot. After landing on his destination planet mission wasn't completed. Failure!

I forgot to show on this movie that after re-docking to Dralthi "missing pilot" wasn't there.

IMHO passengers from fixers' missions should stay in cabins and scooped friendly pilots should e.g. "sit on chairs" (big ships have several "chairs") and not walking on board of a ship. Even during combat mode they can switch positions with our opponents (sic!).

Oh! Wandering hitchhikers are able to move captives and then I'm forced to switch position with captive placing him/her in docking tube. Such captives will be lost too...