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Posted by: VincentFirePony
« on: August 06, 2010, 10:33:07 PM »

Ah... Ok... :heh:

Well I'm using something I know as a comparison to what your talking about. So it seems like I understand :heh:  :heh:

You'd think I could remember all those things I learned in Psychology... I was only a few months ago...
Posted by: Cthulhu
« on: August 06, 2010, 10:11:40 PM »

Well, turns out I'm crap at biology. hehe. But the thing is, in the body stuff (notice the correct sience lingo I'm using here :D) travels using the bloodstream, but within the cell there is no tiny heart or anything like that, so all reactions are limited by the diffusion law. That's the law that tells your cream in your coffee to spread at a certain speed. But the cell is so packed with different kinds of particles (proteins, DNA-chains, yadda-yadda), so the diffusion law doesn't add up. and weirdness results.

I don't know the mechanism that governs the connection/transfer between cells in the brain, that's too large scale for me, as I work on just modeling a tiny part of the cell.

Ever heard of the rosetta project? It's a similar thing, also theoretical physics meets biology. Physicists fold proteins to find the configuration of minimum energy of the protein, and for that you can sign up your CPU like the SETI@home-project, as it is very CPU-intensive.

http://boinc.bakerlab.org/rosetta/
Posted by: GLI
« on: August 06, 2010, 10:11:12 PM »

Quote from: "Cthulhu"
Theoretical physics.


Oh! I've got a great comment for this!



 :lol:
Posted by: VincentFirePony
« on: August 06, 2010, 10:00:04 PM »

Interesting... So could it be applied to something like the amount of norepenephrine that transmits from one brain cell to another? (I took General Psychology my fall semester last year... Loved it)
Posted by: Cthulhu
« on: August 06, 2010, 09:54:26 PM »

Theoretical physics. I turns out the biologists are crap at math and modelling systems so there is a "sub" field within theoretical physics that deals with building models to understand the inner workings of cells. To understand things like chemical reaction rates, and DNA diffusion, etc. That's where the physics come in to play. Lot's of statistical mechanics, and other neat stuff.

But I've noticed that I like to program more than I like to deal with the outcome/result of the program. Could be because of bugs, perhaps.  :heh:
Posted by: VincentFirePony
« on: August 06, 2010, 09:46:15 PM »

Physics? Astro-physics? something like that?
Posted by: Cthulhu
« on: August 06, 2010, 09:25:27 PM »

Well, heterogeneous particles means they only marry particles of the opposite sex.... no, that wasn't it at all.  :weebl:
Just a system where there are lots of different particles. It is of course easier to develop a theory where all particles are the same (homogeneous).
Posted by: VincentFirePony
« on: August 06, 2010, 09:20:15 PM »

Heterogeneous? Well its piqued my curiosity that much more...

Oh and reaching back to a past thread. I wrote a short story "prequel" for my book! I'm also finding myself blocked... Sigh...
Posted by: Cthulhu
« on: August 06, 2010, 09:18:14 PM »

Quote from: "VincentFirePony"

Oh? What kind of program?

Nothing "fun". It's a computational thing. It simulates a heterogeneous system of particles. some 3000 lines of code, and a simulation takes abut a week. Now I've got my results, so I'm currently writing a paper that I hope will get published within the coming year. In fact I'm supposed to write the main body of that article this weekend, but I'm completely blocked. It's so much more fun to play asciisector.

But that was perhaps more than you asked for.  :D
Posted by: VincentFirePony
« on: August 06, 2010, 09:11:45 PM »

Quote from: "Cthulhu"
've been writing a program for 6 months now, and it's just been completed, and now I'm just brushing up the code and trying to make it readable for any one who wishes to do so.

Oh? What kind of program?

Quote from: "Christian Knudsen"
VincentFirePony: Oh. Well, I'll release a demo of the game when it gets to that point. If that demo will run on your system, the full game will as well.


Woo hoo!!! fingers crossed
Posted by: Christian Knudsen
« on: August 06, 2010, 09:09:54 PM »

VincentFirePony: Oh. Well, I'll release a demo of the game when it gets to that point. If that demo will run on your system, the full game will as well.

Cthulhu: Yeah, that and various sources. And asking questions at various forums when I ran into problems.
Posted by: Cthulhu
« on: August 06, 2010, 08:49:36 PM »

So you learned to use that from the gamedev-site or various sources online?

I will never get the time to do this.... sigh.  :no:

I've been writing a program for 6 months now, and it's just been completed, and now I'm just brushing up the code and trying to make it readable for any one who wishes to do so.

I feel I want a new project to work on now:)
Posted by: VincentFirePony
« on: August 06, 2010, 08:47:57 PM »

Ugh.. my laptop is 1.3 ghz...
Posted by: Christian Knudsen
« on: August 06, 2010, 08:42:11 PM »

My Eee PC has an Intel Atom 1.6 GHz, which isn't very powerful, so anything equal to or better than that I suppose would be fine. All subject to change, of course, as I'm still in the very early stages of development.

I'm using SDL + OpenGL. SDL is just too slow for the number of sprites I'll be blitting. I need access to the GPU through OpenGL. I'm not using any new extensions so far, so basic OpenGL 1.1 support from the video card should be enough to run the game.
Posted by: VincentFirePony
« on: August 06, 2010, 08:39:21 PM »

I too would like to write a game...